[5.10.1]
| DoM 1) Enhance Mage Casting | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 5 minutes | R: Self | D: 8 hours | ST: None | |
| The Cleric will add +10% to the Cleric's Mage Cast Chance. | ||||
| Base:100 | ||||
| +10% Mage CC | ||||
[5.10.2]
| DoM 1) Enhance Magical Learning | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 60 minutes | R: Self | D: Permanent | ST: None | |
| The Cleric will add +10% to the Learning Rate for Mystic Theory and Spell Casting. | ||||
| Base:100 | ||||
| +10% LR for Mystic Theory and Spell Casting | ||||
[5.10.3]
| DoM 2) Transfer SPP | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 100 pulses | R: Touch | D: 5 minutes | ST: None | |
| may transfer Mage or Clerical SPP to another target, up to 10 SPP per casting. The Cleric may cast the Spell on his or her own person, or facilitate the transfer between two volunteers. Thus a Cleric with both Mage and Clerical SPP could effectively transfer 8 SPP between Mage or Cleric SPP pools per casting. | ||||
| Base:200 | ||||
| Transfer 10 SPP per casting. | ||||
[5.10.4]
| DoM 3) Atmospherics | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 60 seconds | R: 10 m radius | D: 60 minutes | ST: None | |
| When this Spell is cast, the Cleric will detect the presence of any evil, magical, or spiritual entities, and its approximate power. Storage Wards and operating Spells are included. Different types of magic may (at the discretion of the Game Master) appear differently, such as Enchanted items glowing green, and Wards glowing yellow. | ||||
| Base:300 | ||||
| Detect evil, magical, or spiritual entities, and approximate power. | ||||
[5.10.5]
| DoM 4) Contemplation | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 100 pulses | R: Touch And/Or Companions | D: 60 minutes | ST: None | |
| This Spell is one of perfect contemplation. While under its influence, the Cleric may ignore any penalties to Cast Chance from damage taken, distractions, or poison. | ||||
| Base:400 | ||||
| No penalties to Cast Chance. | ||||
[5.10.6]
| DoM 4) Reverse Spell | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 100 pulses | R: 100 meters | D: None | ST: None | |
| The Cleric may reverse (or if not applicable, negate) the effects of a single Mage Spell that he or she knows. In addition, to the normal Cast Chance penalty, the Cast Chance penalty of the base Mage Spell is subtracted as well. | ||||
| Base:400 | ||||
| Reverse or negate Mage Spell. | ||||
[5.10.7]
| DoM 4) Store SPP | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 5 minutes | R: Touch | D: 12 hours | ST: None | |
| This Spell allows the Cleric to temporarily store SPP in Blessed item. The Cleric may store 5 SPP per DoM of Prayer. | ||||
| Base:400 | ||||
| Temporarily store SPP; 5 SPP/DoM Prayer. | ||||
[5.10.8]
| DoM 5) Buffer | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 60 seconds | R: Self | D: 60 minutes | ST: None | |
| Under the influence of this Spell, the Cleric cannot fumble Mage Spells. The Cleric's diety will absorb the consequences of a magical spell fumble and prevent harm coming to the mage. | ||||
| Base:500 | ||||
| No Mage Spell fumbles. | ||||
[5.10.9]
| DoM 6) Cloak Magic | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 5 minutes | R: 10 meters | D: 60 minutes | ST: None | |
| This Spell will allow Cleric to mask the presence of magic from detection in a 10 meter radius of effect. | ||||
| Base:600 | ||||
| Mask magic from detection. | ||||
[5.10.10]
| DoM 6) Magic Abatement | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 60 seconds | R: 20 meters | D: Permanent | ST: Faith | |
| When a Cleric attempts to dispel a magical effect, he or she must subtract the DoM of the Spell from his or her Cast Chance, in addition to any other penalties. If the Cleric successfully casts the Magic Abatement, the target Spell is dispelled. Enchanted Items cannot be dispelled, although their effects can be negated for 30 seconds. Alchemy potions and Runic scrolls cannot be dispelled, but once they are activated, the Spell effect can be dispelled as if it were a normal Spell. | ||||
| Base:600 | ||||
| Dispel a magical effect. | ||||
[5.10.11]
| DoM 7) Limit | ||||
| Learning Rate: + ( Intellect )+ ( Magic talent )+ ( Faith* 2 )+ ( Will ) | ||||
| CT: 5 minutes | R: 10 meters @ | D: 60 minutes | ST: None | |
| No Spell or skill of higher than the 6th DoM may be employed in the radius of effect of this Spell. It applies to all within the radius, including the Cleric. | ||||
| Base:700 | ||||
| No Spell or skill of higher than the 6th DoM. | ||||
[5.10.12]
Magic Tree