The QuestFRP Player's Handbook

TABLE OF CONTENTS

  Discipline Location
INTRODUCTION[display section]
  INTRODUCTION 1.1
TABLE OF CONTENTS[display section]
  TABLE OF CONTENTS 2.1
GLOSSARY[display section]
  GLOSSARY 3.1
HOW TO CREATE A CHARACTER[display section]
  LEARNING SKILLS AND EXPERIENCE POINTS 4.1
  STATISTICS 4.2
  SPECIES 4.3
  CREATING A CHARACTER 4.4
CLERIC SKILLS[display section]
  INTRODUCTION TO CLERICAL SKILL CLASS 5.1
  BALANCE 5.2
  BLESSINGS 5.3
  COMBAT 5.4
  COMMUNICATIONS 5.5
  CREATION 5.6
  DARKNESS 5.7
  GENERAL CLERIC 5.8
  HEALING 5.9
  MAGIC 5.10
  NATURE 5.11
  PRAYER 5.12
  PROTECTION 5.13
  TRAVEL 5.14
  TRICKERY 5.15
  WAR 5.16
  WISDOM 5.17
FIGHTER SKILLS[display section]
  INTRODUCTION TO FIGHTER SKILL CLASS 6.1
  BOW WEAPON 6.2
  GENERAL FIGHTER SKILLS 6.3
  HANDHELD WEAPON 6.4
  MAGE CR 6.5
  MANIPULATION BLOWS 6.6
  MECHANICAL WEAPON 6.7
  STATISTICS IMPROVEMENTS 6.8
  THROWN WEAPON 6.9
MAGE SKILLS[display section]
  INTRODUCTION TO MAGE SKILL CLASS 7.1
  AIR 7.2
  BLIGHT 7.3
  CHAOS 7.4
  DETECTION 7.5
  DIMENSIONAL MAGIC 7.6
  EARTH 7.7
  ENCHANTMENTS 7.8
  ENHANCEMENT 7.9
  FIRE 7.10
  LIGHT/DARK 7.11
  MENTALISM 7.12
  MYSTIC THEORY 7.13
  ORDER 7.14
  PROTECTIONS 7.15
  SPELL CASTING 7.16
  SUMMONING 7.17
  TIME 7.18
  WATER 7.19
MUNDANE SKILLS[display section]
  INTRODUCTION TO MUNDANE SKILL CLASS 8.1
  ACROBATICS 8.2
  ANIMAL TRAINING 8.3
  ARTIST 8.4
  ASSASSIN 8.5
  ASTRONOMY AND NAVIGATION 8.6
  BARBER/CHIRURGEON 8.7
  BOWYER/FLETCHER 8.8
  BUSINESS 8.9
  CALLIGRAPHY 8.10
  CARTOGRAPHER 8.11
  CHEMISTRY 8.12
  CONFIDENCE 8.13
  CRAFTSMAN 8.14
  ELECTRICAL ENGINEERING 8.15
  EXPLORER 8.16
  FENCE 8.17
  GENERAL TECHNICIAN 8.18
  GENERAL THIEF 8.19
  GLASS WORKER 8.20
  HORSEMANSHIP 8.21
  JEWELER 8.22
  LANGUAGE 8.23
  LIFE SCIENCES 8.24
  MECHANICAL ENGINEERING 8.25
  METALLURGY 8.26
  MILITARY SCIENCE 8.27
  MUSIC 8.28
  NATURALIST 8.29
  NAUTICAL SCIENCE 8.30
  ORDNANCE ENGINEERING 8.31
  OUTDOORSMAN 8.32
  SECURITY SYSTEMS 8.33
  SIEGE ENGINEER 8.34
  SLEIGHT OF HAND 8.35
  SOCIAL SCIENCE 8.36
  STEALTH 8.37
  TERRESTRIAL SCIENCES 8.38
  THEATRICS 8.39
  BACKGROUND SKILLS 8.40
EQUIPMENT[display section]
  EQUIPMENT 9.1
  ARMOR 9.2
  ARMS 9.3
APPENDIX[display section]
  EXAMPLE CHARACTERS 10.1