The QuestFRP Player's Handbook

MAGE SKILLS

DIMENSIONAL MAGIC

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[7.6.0]

This spell list deals with magic involved with other dimensions and the transporting of people and goods. The 'Space' Spells require the material component of a container. When the spell ends, the additional contents unable to be held by the container are lost. All of the Spells in this list may be Boosted for duration. A Mage may double the duration of the Spell by Boosting in an additional 1 SPP per DoM of the Spell, and taking an additional -5% CC for each doubling. The number of doublings is limited to 1/2 of Mage's number of DoMs in Mystic Theory.

Example: Knoll Nugget wants to create a minor Extradimensional Space to carry around all his Mage Spell Books. He has DoM 13 Mystic Theory and chooses to double the duration of the Spell 6 times (he doesn't want to have to do this very often!). His Cast Chance penalty is 3*10% +6*5% = -60% CC. Since his Base Cast Chance is 286, the Spell will go off with no trouble. It costs him 3 SPP + (3 DoMs * 6 SPP) = 21 SSP to Cast. The Spell will last for 64 days. He's grinning over his new satchel, full of all his books, when one of his students mischievously casts a Magic Abatement (Wards and Shields, DoM 3) on it.

Example: Professor Romero feels like treating his graduate students to a meal at his favorite inn in New London, which is unfortunately 500 km away. Since most of his graduate students cannot Teleport yet, he decides to open an Extradimensional Corridor to the inn. He has DoM 12 Mystic Theory and a Base Chance of 212. His Cast Chance penalty is 10*10% = -100 CC, so the Spell goes off unless he rolls a 100. The Spell costs him 10 SPP +240 SPP (for the additional kms) = 250 SPP. With his 70% spell cost cutter, the round trip only costs him 75 SPP. He has a Will of 17, which is more than enough to allow all of his graduate students to step through the doorway as well.

[7.6.2]

DoM 1 ) Dimensional Analysis
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 1 minuteR: SpecialD: NoneST: NoneFatigue: 2
Long Description
The Mage gains basic physical information (atmosphere, gravity, temperature, etc.) about a nearby plane.
Short Description
Analyze nearby plane.
Base:100Powerword:400Runic:100Internal:100
Glyph:100Potion:100Enchantments:100Glyph Enchantments:100
Prerequisites: Mystic Theory I [Display prerequisites graphically]

[7.6.3]

DoM 1 ) Feather Fall
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 10 pulsesR: SelfD: 10 minutesST: NoneFatigue: 1
Long Description
The Mage shifts almost all of his or her mass to another dimension, allowing them to fall more slowly due to air resistance.
Short Description
Fall slowly
Base:100Powerword:50Runic:100Internal:100
Glyph:100Potion:100Enchantments:100Glyph Enchantments:100
Prerequisites: Minor Air Manipulation [Display prerequisites graphically]

[7.6.4]

DoM 1 ) Pocket
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 1 minuteR: TouchD: 1 dayST: NoneFatigue: 2
Long Description
The Mage may open a small rift to another dimension. The Mage may expand the volume of a small pouch or box up to 10-fold. The maximum volume that may be expanded is 10 cubic centimeters, which may be expanded to 100 cubic centimeters. This spell may be boosted for duration.
Short Description
Expand 10 cm^3 up to 10-fold
Base:100Powerword:400Runic:100Internal:100
Glyph:100Potion:100Enchantments:100Glyph Enchantments:100
Prerequisites: Dimensional Analysis [Display prerequisites graphically]

[7.6.5]

DoM 3 ) Levitate
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 50 pulsesR: SelfD: 10 minutesST: NoneFatigue: 3
Long Description
The Mage may shift a portion of his or her mass to another dimension, allowing them to levitate with Telekinesis. The mage may drift at a slow walking speed thru the air.
Short Description
Lift self slowly into the air.
Base:300Powerword:300Runic:300Internal:300
Glyph:300Potion:300Enchantments:300Glyph Enchantments:300
Prerequisites: Minor Mass Adjustment, Telekinesis I [Display prerequisites graphically]

[7.6.6]

DoM 3 ) Minor Extradimensional Space
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: TouchD: 1 dayST: NoneFatigue: 6
Long Description
When this Spell is cast upon a small bag, pouch, box, etc. it will allow the item to contain up to 100 times the original volume of the container, up to a maximum of 1 cubic meter. The external dimensions of the container remain the same, including the opening, though it will appear much deeper. The pouch will weigh only 1% of the weight of the objects placed into it.
Short Description
Expand volume 10-fold, up to 1 cubic meter.
Base:300Powerword:1800Runic:300Internal:300
Glyph:300Potion:300Enchantments:300Glyph Enchantments:300
Prerequisites: Pocket [Display prerequisites graphically]

[7.6.7]

DoM 3 ) Minor Mass Adjustment
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: TouchD: 1 dayST: NoneFatigue: 6
Long Description
When this Spell is cast upon an inanimate object, up to 50% of the weight of the object may be shifted into extradimensional space, making it lighter. Note that shifting 50% of the weight of a suit of armor would have the necessary consequence of offering 50% less protection.
Short Description
Object becomes 50% lighter.
Base:300Powerword:1800Runic:300Internal:300
Glyph:300Potion:300Enchantments:300Glyph Enchantments:300
Prerequisites: Minor Extradimensional Space [Display prerequisites graphically]

[7.6.8]

DoM 3 ) Sky Hook
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 100 pulsesR: 30 metersD: 1 hourST: NoneFatigue: 6
Long Description
Allows the Mage to anchor an object (such as a rope) to any point within the range. The attachment will hold up to 400 kg of weight.
Short Description
Anchor rope to any point.
Base:300Powerword:1200Runic:300Internal:300
Glyph:300Potion:300Enchantments:300Glyph Enchantments:300
Prerequisites: Minor Extradimensional Space [Display prerequisites graphically]

[7.6.9]

DoM 3 ) Weapons Holder
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: TouchD: 1 dayST: NoneFatigue: 6
Long Description
When this Spell is cast upon a scabbard, quiver, or similar container, it will allow the item in question to contain up to 10 times as many objects of the same type. For example if cast upon a broadsword scabbard, up to 10 broadswords could be inserted into the same scabbard. As the first is drawn, the hilt of the next broadsword appears in the scabbard. Demon Knights have scabbards of this type.
Short Description
10X weapons in sheath/quiver.
Base:300Powerword:1800Runic:300Internal:300
Glyph:300Potion:300Enchantments:300Glyph Enchantments:300
Prerequisites: Minor Extradimensional Space [Display prerequisites graphically]

[7.6.10]

DoM 4 ) Plane Scry
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: SpecialD: 1 hourST: NoneFatigue: 8
Long Description
The Mage may look at nearby planes with his senses as defined in Scry.
Short Description
View nearby planes.
Base:400Powerword:2400Runic:400Internal:400
Glyph:400Potion:400Enchantments:400Glyph Enchantments:400
Prerequisites: Scry, Dimensional Analysis [Display prerequisites graphically]

[7.6.11]

DoM 5 ) Major Extradimensional Space
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: TouchD: 1 dayST: NoneFatigue: 10
Long Description
When this Spell is cast upon a box, or other container, it will allow the item to contain up to 100 times the normal volume of material, up to a maximum of 100 cubic meters. The external dimensions of the container remain the same, including the opening, though it appears much deeper. The container will weigh only 1% of the weight of the objects placed into it.
Short Description
Container holds 100x its volume.
Base:500Powerword:3000Runic:500Internal:500
Glyph:500Potion:500Enchantments:500Glyph Enchantments:500
Prerequisites: Minor Extradimensional Space [Display prerequisites graphically]

[7.6.12]

DoM 5 ) Major Mass Adjustment
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: TouchD: 1 dayST: NoneFatigue: 10
Long Description
When this Spell is cast upon an inanimate object, up to 90% of the weight of the object may be shifted into extradimensional space, making it lighter. Note that shifting 90% of the weight of a suit of armor would have the necessary consequence of offering 90% less protection. No more than 5000 kilograms of mass can be affected by this spell.
Short Description
Objects become 90% lighter.
Base:500Powerword:3000Runic:500Internal:500
Glyph:3500Potion:500Enchantments:500Glyph Enchantments:500
Prerequisites: Major Extradimensional Space, Minor Mass Adjustment [Display prerequisites graphically]

[7.6.13]

DoM 5 ) Phase Door
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: 3 metersD: VariesST: NoneFatigue: 10
Long Description
This Spell will open a 3 meter x 3 meter extradimensional door which will allow the Mage or others to pass through solid material, such as stone walls or locked doors. The Phase Door is 3 meters deep but may be Boosted to increase this distance. Each Boost will add 3 meters of depth, at the cost of 2 SPP and -1 CC. The Spell may be Boosted up to the Mage's DoM in Mystic Theory. Note that a Phase Door is barred by Enchanted materials or Elementally Commanded material. The Phase Door may be held open for 3 seconds per point of Will of the casting Mage. The Mage must concentrate to hold the Phase Door open and may take no other actions besides passing through the doorway.
Short Description
Doorway thru solid material.
Base:500Powerword:3000Runic:500Internal:500
Glyph:500Potion:500Enchantments:500Glyph Enchantments:500
Prerequisites: Major Extradimensional Space [Display prerequisites graphically]

[7.6.14]

DoM 7 ) Great Extradimensional Space
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: TouchD: 1 dayST: NoneFatigue: 14
Long Description
When this Spell is cast upon a 3 m X 3 m X 3m area of a room, it will allow that area to contain up to 100 times the normal volume of material, up to a maximum of 2700 cubic meters. The Mage may choose the dimension(s) of the expansion (i.e. choosing to make a 3 meter long section of a corridor into a 300 meter long section). The external dimensions of the room (or that section of the room) remain the same, though upon entering that area appears much larger. This Spell may be cast multiple times in a larger room, on separate 3 m by 3 m sections to increase the area of an entire room.
Short Description
Space holds 100x its volume.
Base:700Powerword:4200Runic:700Internal:700
Glyph:700Potion:700Enchantments:700Glyph Enchantments:700
Prerequisites: Major Extradimensional Space [Display prerequisites graphically]

[7.6.15]

DoM 7 ) Phase Portal
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: 10 metersD: VariesST: NoneFatigue: 14
Long Description
Creates a Phase Door to another dimension. Note that unless the Mage specifically targets the Spell to a previously known, or researched, dimension, the Portal will open on a random plane.
Short Description
Magical doorway to another plane.
Base:700Powerword:4200Runic:700Internal:700
Glyph:700Potion:700Enchantments:700Glyph Enchantments:700
Prerequisites: Phase Door, Plane Scry [Display prerequisites graphically]

[7.6.16]

DoM 10 ) Teleport
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 100 pulsesR: 20 kilometersD: NoneST: NoneFatigue: 20
Long Description
The Mage may move great distances by magical means, without traversing the intervening space. The Mage may attempt to appear anywhere within line of sight or at a reference point they have previously created or located. If the Mage attempts to appear in a space already occupied by a solid object, the Mage returns to the original casting position and suffers an automatic Spell fumble. The Mage may teleport 20 kilometers, plus 10 additional kilometers per SPP expended beyond the minimum.
Short Description
Teleport to a reference (or seen) location.
Base:1000Powerword:1000Runic:1000Internal:1000
Glyph:1000Potion:1000Enchantments:1000Glyph Enchantments:1000
Prerequisites: Phase Portal, Make Reference Point, Detect Reference Point [Display prerequisites graphically]

[7.6.17]

DoM 12 ) Phase Corridor
Learning Rate:+ ( Magic talent* 2 )+ ( Will* 3 )
CT: 5 minutesR: 20 kilometersD: VariesST: NoneFatigue: 24
Long Description
This Spell will allow the Mage to traverse long distances almost instantaneously through the use of an extradimensional corridor. When cast, this Spell creates a 3 m x 3 m portal that may extend to any space up to 20 kilometers away. The Mage has complete control over the placement of the corridor and may search for an appropriate area to place the end of the corridor. Once the corridor is in place, the Mage may just step through the portal and arrive at his or her destination. The portal may be held open for 30 seconds for each point of Will of the casting Mage. The Mage must concentrate to hold the Phase Corridor open and may take no other actions besides passing through the portal. The range of the Spell may be increased 10 kilometers per additional SPP put into the Spell.
Short Description
Opens a path to a distant point.
Base:1200Powerword:7200Runic:1200Internal:1200
Glyph:1200Potion:1200Enchantments:1000Glyph Enchantments:1000
Prerequisites: Great Extradimensional Space, Teleport [Display prerequisites graphically]

[7.6.18]


Dimensional Magic Tree
Dimensional Magic Tree: displays prerequisite relationships.