The QuestFRP Player's Handbook

FIGHTER SKILLS

MECHANICAL WEAPON

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[6.7.0.5]

Mechanical Blows work differently from Handheld Blows. Instead of Blows being resolved on a per Round basis they are resolved on a per second basis (for more information about melee combat and Blow resolution see the Game Master's Guide: Melee). A character unskilled in Mechanical Blows fires a their weapon at the rate of 1 shot per [reload time] seconds, where reload time is determined on a per weapon basis. For every DoM of Mechanical Blows gained the character fires [reload improvement time] seconds faster, where reload time is determined on a per weapon basis. As such at DoM 1 Mechanical Blows the rate with a light crossbow is 1 quarrel per 13 seconds, at DoM 5 it is 1 quarrel per 5 seconds. The fastest any Mechanical Weapon may be shot is the reload improvement time for that weapon. So a character with DoM 7 Mechanical Blows with the light crossbow would shoot at 1 quarrel per 2 seconds, and there could be no improvement past that point.

In the case of weapons with more than one shot, such as a revolver, the character fires on the appropriate melee blow for their number of blows until they need to reload. Reloading takes place at the noted speed for reloading with the weapon as explained above.

[6.7.1]

DoM 1) MECHANICAL WEAPON BLOWS I
Base Cost: 300Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +1 BLOWS
Short Description: +1 BLOWS

[6.7.2]

DoM 2) MECHANICAL WEAPON BLOWS II
Base Cost: 600Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +2 BLOWS
Short Description: +2 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS I [Display prerequisites graphically]

[6.7.3]

DoM 3) MECHANICAL WEAPON BLOWS III
Base Cost: 900Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +3 BLOWS
Short Description: +3 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS II [Display prerequisites graphically]

[6.7.4]

DoM 4) MECHANICAL WEAPON BLOWS IV
Base Cost: 1200Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +4 BLOWS
Short Description: +4 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS III [Display prerequisites graphically]

[6.7.5]

DoM 5) MECHANICAL WEAPON BLOWS V
Base Cost: 1500Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +5 BLOWS
Short Description: +5 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS IV [Display prerequisites graphically]

[6.7.6]

DoM 6) MECHANICAL WEAPON BLOWS VI
Base Cost: 1800Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +6 BLOWS
Short Description: +6 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS V [Display prerequisites graphically]

[6.7.7]

DoM 7) MECHANICAL WEAPON BLOWS VII
Base Cost: 2100Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +7 BLOWS
Short Description: +7 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS VI [Display prerequisites graphically]

[6.7.8]

DoM 8) MECHANICAL WEAPON BLOWS VIII
Base Cost: 2400Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +8 BLOWS
Short Description: +8 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS VII [Display prerequisites graphically]

[6.7.9]

DoM 9) MECHANICAL WEAPON BLOWS IX
Base Cost: 2700Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +9 BLOWS
Short Description: +9 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS VIII [Display prerequisites graphically]

[6.7.10]

DoM 10) MECHANICAL WEAPON BLOWS X
Base Cost: 3000Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +10 BLOWS
Short Description: +10 BLOWS
Prerequisites: MECHANICAL WEAPON BLOWS IX [Display prerequisites graphically]

[6.7.11]

DoM 1) MECHANICAL WEAPON CR I
Base Cost: 100Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +1 CR
Short Description: +1 CR

[6.7.12]

DoM 2) MECHANICAL WEAPON CR II
Base Cost: 200Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +2 CR
Short Description: +2 CR
Prerequisites: MECHANICAL WEAPON CR I [Display prerequisites graphically]

[6.7.13]

DoM 3) MECHANICAL WEAPON CR III
Base Cost: 300Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +3 CR
Short Description: +3 CR
Prerequisites: MECHANICAL WEAPON CR II [Display prerequisites graphically]

[6.7.14]

DoM 4) MECHANICAL WEAPON CR IV
Base Cost: 400Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +4 CR
Short Description: +4 CR
Prerequisites: MECHANICAL WEAPON CR III [Display prerequisites graphically]

[6.7.15]

DoM 5) MECHANICAL WEAPON CR V
Base Cost: 500Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +5 CR
Short Description: +5 CR
Prerequisites: MECHANICAL WEAPON CR IV [Display prerequisites graphically]

[6.7.16]

DoM 6) MECHANICAL WEAPON CR VI
Base Cost: 600Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +6 CR
Short Description: +6 CR
Prerequisites: MECHANICAL WEAPON CR V [Display prerequisites graphically]

[6.7.17]

DoM 7) MECHANICAL WEAPON CR VII
Base Cost: 700Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +7 CR
Short Description: +7 CR
Prerequisites: MECHANICAL WEAPON CR VI [Display prerequisites graphically]

[6.7.18]

DoM 8) MECHANICAL WEAPON CR VIII
Base Cost: 800Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +8 CR
Short Description: +8 CR
Prerequisites: MECHANICAL WEAPON CR VII [Display prerequisites graphically]

[6.7.19]

DoM 9) MECHANICAL WEAPON CR IX
Base Cost: 900Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +9 CR
Short Description: +9 CR
Prerequisites: MECHANICAL WEAPON CR VIII [Display prerequisites graphically]

[6.7.20]

DoM 10) MECHANICAL WEAPON CR X
Base Cost: 1000Learning Rate: + (Dexterity * 2) + (Intellect) + (Will * 2)
Long Description: The Character is +10 CR
Short Description: +10 CR
Prerequisites: MECHANICAL WEAPON CR IX [Display prerequisites graphically]

[6.7.1000]


Mechanical Weapon Tree
Mechanical Weapon Tree: displays prerequisite relationships.