The QuestFRP Player's Handbook
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HOW TO CREATE A CHARACTER
SPECIES
[4.3.1]
Dwarf
As a species, Dwarves are noted for building in stone and for fine craftsmanship. They delight in creating magic and Dwarven Mages are by no means rare. For fighting, Dwarves favor heavy armor and axes. Dwarves have excellent night vision and can see in all but total darkness. Dwarves live to be about 250 years old. Players should note that basic Statistics and abilities might vary, depending on the Game Master and campaign.
[4.3.2]
Half-Elves
Half-Elves are the result of matings between Fairie/Elves and Humans. They will breed true, depending on their mates. Half-Elf/Human alliances produce Humans, Half-Elf/Fairie alliances produce Fairie, and two Half-Elves produce Half-Elves. Half-Elves are too diverse to make any generalizations about species preferences, although they will generally adopt the habits of their parent Human race, unless they are raised among Fairie.
[4.3.3]
Elves/Fairie
Elves are the Elder Race of the world. They have slight builds, are extremely skilled in handwork, and are close to nature. Traditionally, they are fair skinned and fair haired, nimble and quick. Elves have excellent night vision and can see in all but total darkness. Elves may be immortal, as none are known to have died of old age. Players should note that these Statistics and abilities may vary depending upon the Game Master and the campaign.
[4.3.4]
Humans
Humans are the base species in Quest. All of their statistics are limited to a maximum of 18 and a minimum of 3 for starting characters. GameMasters may choose to have different races or cultures in their campaigns/worlds, with different Statistic modifiers or limitations.
[4.3.5]
Minimum and Maximum Statistics
The following table lists the species minimum and maximum values for each statistic as well as the height and weight ranges for each species. The minimum and maximums are absolute unless magical means are used to go beyond them for the given race.
[4.3.6]
| Species Statistics |
|---|
|
|
| | | | | | | | |
| Physical Strength | 3 | 18 | 3 | 16 | 3 | 14 | 3 | 20 |
| Manual Dexterity | 3 | 18 | 5 | 19 | 5 | 20 | 3 | 18 |
| Agility | 3 | 18 | 5 | 20 | 5 | 20 | 3 | 15 |
| Constitution | 3 | 18 | 3 | 18 | 3 | 16 | 9 | 20 |
| Intelligence | 3 | 18 | 3 | 18 | 3 | 18 | 3 | 18 |
| Magic Talent | 3 | 18 | 5 | 20 | 9 | 22 | 3 | 18 |
| Faith | 3 | 18 | 3 | 16 | 3 | 12 | 3 | 14 |
| Will | 3 | 18 | 3 | 18 | 3 | 18 | 3 | 18 |
| Height (cm) | 100 | 200 | 80 | 180 | 60 | 160 | 60 | 130 |
| Weight (kg) | 40 | 120 | 35 | 100 | 30 | 90 | 25 | 150 |
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[Player's Handbook Table of Contents]
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[Monstrous Manual Table of Contents]